![]() The solution is Simple, divide it by two. Except there's one problem, Lucario has Dark Pulse at Level 1. This "0x2" is actually the level that it learns the attack. So what we now have is the attack Dark Pulse and "0x2". I'm going to sepearate this, to make it look "easier". ![]() Still not totally clear but maybe a little easier. I'm going to do something to these first 2 bytes. With this, I'm going to use Lucario's Moveset to explain. Coronet 0000 MagnezoneĮxample: 19 00 00 00 D6 01 ' Level Up at Eterna Forest 0000 LeafeonĮxample: 1A 00 00 00 D7 01 'Level Up at Route 217 0000 Glaceon Type: 1500, Level up with Pokemon in PartyĮxample: 15 00 DF 00 E2 00 'Level up with Pokemon in Party Pokemon (Remoraid) MantineĮxample: 16 00 14 00 9E 01 'Level Up male Level (20) MothimĮxample: 17 00 14 00 9D 01 'Level Up female Level (20) WormadamĮxample: 18 00 00 00 CE 01 'Level at Mt. Type: 1300, Level up holding item at nightĮxample: 13 00 46 01 CD 01 'Level Holding item at night Item (Razor Claw) WeavileĮxample: 14 00 CD 00 CF 01 'Level up with Attack Attack (Rollout) Lickilicky So there is nothing to compare it to.Įxample: 10 00 6D 00 6B 01 'Item and male Item (Dawn Stone) GalladeĮxample: 11 00 6D 00 DE 01 'Item and Female Item (Dawn Stone) FroslassĮxample: 12 00 6E 00 71 00 'Level Holding item at day Item (Oval Stone) Chansey Type: 0E00, If spare spot in Party, Poke appearsĮxample: 0E 00 14 00 24 01 'If party Milotic is the only evolution that uses it. Type: 0D00, Special Lvl Evo, goes with 0E00Įxample: 0D 00 14 00 23 01 'Special Lvl Evo Level (20) Ninjask Item (Thunderstone) JolteonĮxample: 08 00 14 00 6A 00 'Attack>Defense Level (20) HitmonleeĮxample:09 00 14 00 ED 00 'Attack=Defense Level (20) HitmontopĮxample: 0C 00 07 00 0C 01 'Personality Value >= 5 Level (7) Cascoon How about I just show examples, and give a pointer to you for each of them.Įxample: 16 00 DD 00 BA 00 'Trade with Item Item (Kings Rock) PolitoedĮxample: 07 00 53 00 87 00 'Item Evo. You'll see this.Ġ5 00 00 00 41 00 'Trade Evolution 0000 Evolve to Alakasamĭo I need to explain these anymore. An example can be found at the pointer 0x1C1CADC. To use this you'll need to change the 'Level to evolve at' and the 'Pokemon to evolve to' This is the most common evolution stored in the game. Look at the pointer 0x1C1C008.Ġ4 00 10 00 02 00 'Level Up Evolution Level to evolve at (16) Evolve to Ivysaur This is similiar to the Happiness evolution of "0100" and you just need to change the last two bytes. I'll seperate these into happiness at day and night respectively.Ġ2 00 00 00 C4 00 ' Happiness at Day Evolution 0000 Evolve to EspeonĠ3 00 00 00 C5 00 ' Happiness at Night Evolution 0000 Evolve to Umbreon The best example for these are the Eevee evolutions. These are Happiness at day, and happiness at night respectively. Now I'll do the "0200" and the "0300" together. Which if you refer to my explanation earlier, you'll see the pokemon to evolve to. This is the evolution from Golbat to Crobat.Īll that needs to be edited with this is the final two bytes. In a hex editor go to the pointer 0x1C1C714.Ġ1 00 00 00 A9 00 ' Happiness Evolution 0000 Evolve to Crobat The "0100" evolution is A normal Happiness evolution. Since I'm explaining the types from "0100" to "1A00" I'll start at "0100". įor each pokemon, there is enough space to include 7 different evolutions for the Certain Pokemon. The basic set up the pokemons evolution is this: As far as I know, there are 26 different forms of evolution. The pointer to the data is found at 0x1C1BFDA. Here's some data on editing the types of evolution. Here's a few examples, that might help explain it.Īlso, If you already know how to do basic hex editing in GBA, you'll be able to do this easily. That might sound complicated but it isn't. Also, for lists of items/pokemon/attacks look at the bottom of the post.Īll those are in an reversed state, and to use them in a hex editor, you'll need to reverse the values. Since Pokespam are releasing some programs now, I figure I'd write up a little guide on hex editing some simple things in Pokemon Diamond(Pointers may differ slightly in Pearl).
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